![]() ![]() ![]() ![]() Interested in buying this book or would like further information and to look inside? This book is available to buy from Amazon for £4.99. We hope you enjoy this new collection of Nonconsecutive Sudoku! Arrow Sudoku (practice on WPF Sudoku Grand Prix U.S. All orthogonally adjacent digits are nonconsecutive. A huge thanks to Phistomefel for his initial inspiration and essential feedback. All solutions are included at the back of the book if ever you need a prompt to solve or simply to check your answers. This is my, hopefully last, nonconsecutive arrow sudoku offering. ![]() This book would be a great present to sudoku veterans who need a little more challenge in order to progress their skills or simply to complete for yourself if you enjoy harder variants of popular puzzles!Īll solutions to our sudokus can be reached using logic alone and only have a single solution so you will never have to guess in order to complete each puzzle. These are a great variant sudoku and this rule adds an extra fun challenge to solving a standard sudoku. All the traditional sudoku rules remain the same: the numbers 1-9 must be placed only once in each column, row, and box in the grid. This means that there are many fewer given digits in most non-consecutive puzzles when compared to standard sudoku. If you are unfamiliar with how this version of sudoku works, it is important to consider these rules when completing each puzzle.įor instance, if you were to write number 3 in the centre of the grid, none of the four squares surrounding it can contain 2 or 4, since 2 and 3 are consecutive, as are the numbers 3 and 4.Īn important thing to remember is that no squares in the grid can be consecutive. Nonconsecutive Sudoku Welcome to this fun new book containing 100 sudoku puzzles with an exciting new twist: consecutive numbers cannot neighbour each other! These are the numbers that do not contradict any known or solved cells. the length of a 1-3-6 series is 3.)įirst seen odd/even Sudoku: If odd, the first odd number in the corresponding direction or, if even, the first even number.Puzzle Tools Etc. Take Step first displays the possibles or candidates for each unknown cell. MaxAscending Sudoku: The length of the longest series of ascending digits in the corresponding direction. Higher skyscrapers block the view of lower ones, size being given by the digit. Skyscraper Sudoku: The number of visible skyscrapers from that side. Next-to-6 Sum Sudoku: The sum of all direct neighbours of the digit 6 in the row or column. We know that the top-middle region must contain the number 1 somewhere. Outside-2 Sudoku: Must be placed in one of the first two cells in the corresponding direction. We can work out the value of the highlighted cell in this puzzle. Arrow Sudoku puzzles take place on a standard Sudoku grid, but there are added clues in the form of total cells. Outside clues per variant show:ĭifference Sudoku: The difference of the first two digits in the corresponding direction. This is an example of a completed Arrow Sudoku. Normal 6圆 sudoku rules apply to all sudokus, so each row, column and region must contain 1-6. A circle is an outside clue for both adjacent puzzles. This is one large puzzle, consisting of six different variants of 6圆 sudokus, all linked together by circles. Numbers cannot repeat within cages, a single row. Make sure the sum of numbers in each cage is equal to the number in the upper left corner of the cage. Pay attention to the cages groups of cells indicated by dotted lines. May not work on non sudoku grids or special constraints. Fill all rows, columns, and 3x3 blocks with numbers 1-9 exactly like in classic sudoku. Hotkeys Selection Select cells + Mouse click/drag Add or remove from current selection Move selection +, + Add to current selection + Select all cells + + Deselect all cells + Invert selection, Tool sensitive selection Number Entry Insert value, pencil mark, candidate or colour Insert value, pencil mark, candidate or colour Button Insert value, pencil mark, candidate or colour Change Tool, Next mode +, Previous mode "Digit" mode ( on German keyboard layout) "Corner" mode "Centre" mode "Colour" mode + Enter digit in "centre" mode + Enter digit in "corner" mode + + Enter digit in "colour" mode Undo / Redo + Undo last action + Redo last action if it was undo Check finished puzzle Button Press the check button to test basic sudoku rules. ![]()
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